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Jan 19, 2018

CHIMERA PLAYTEST - SESSION 4


Cast

Bastard - Male Half-Orc, Half-Dwarf
Forte - Android Posing as a Half-Orc
Punich - Male Elf

Summary

Continuing where they left off, Bastard and Forte contacted Guido and informed him of their failure. he instructed them to lay low for a while and that another opportunity may arise sooner than they expected. A few days later they were contacted again by Guido to inform them that there were rumors that the seller was on the move again. This time the heroes decided to hire a Coati GMO hireling with hacking skills to try and locate the seller, which he did after a day or so of searching but not without putting the seller on high alert. Unfortunately the hacker wasn't that good and his hacking triggered a security system that alerted the seller he was being tracked, that forced him to move to the Underground to try and smuggle himself out of the city with the disk.

Mundi (the Coati GMO) informed the heroes that the Underground was literally a place underground where all the sewer lines converged and it is one of the most common places to smuggle things in and out of the dome without drawing too much attention. There were 23 exits through the sewers and the heroes needed to find a way to narrow down the seller's options. Mundi suggested that if their employer was powerful, the seller would do his best to avoid the exists the employer controls and with this information the heroes decided to contact Guido and try their luck.

Unfortunately the heroes did not get the help they wanted but at least at the last minute an elf mercenary called Punich showed up on behalf of Guido to help them out.

In the end they had to guess from which exit would the seller come out from and prepare an ambush there. This time they got lucky. The seller came out of the sewer on a speeding boat captained by an akradi smuggler and two robots.

 Punich had positioned himself inside a building and from there he took a shot at the boat which damaged it enough to slow it down. Bastard used his newly acquired jetpack to try and land on the boat but was met with resistance midair by one of the robots. The second robot started to fly towards Punich but he took it out with a single shot. Forte tried to make a long jump to also land on top of the boat but ended up landing in the water instead.

The akradi smuggler took a few shots against Forte but did not damage him enough to defeat him, all Forte had to do was get on top of the boat and it was game over for the smuggler. Punich managed to kill the robot bothering Bastard, immediately after, Bastard rushed the seller, dodge of a few of his bullets and with his katana he took both of the seller's arm. Forted used his medical kit to keep the seller alive and now it was time to deliver him to Guido.

Conclusion

This has been the 4th week I run the game without writing a section for the GM and just going with thoughts I previously had on how monsters and encounters should work. I should put it all down in paper before I forget.

Almost at the end of the session a friend of Tibaldo showed up and he was curious about the game and wanted to give it a try. I told Tibaldo to try and make a character for him un 15 minutes or less based on how his friend described his character. Surprisingly enough Tibaldo understood what his friend wanted to play and built the character accordingly in 10 minutes. He stated that now that he knows how the system works it was super easy to make characters. His friend liked the game although he only played for a bit but he mentioned it was easy to remember what talent did what and how the game worked in general. It was a short but pleasing session.

Jan 10, 2018

The Scoundrel Updated


The Scoundrel, a Dungeon World playbook recently reached Best Silver Seller and as I promised, the artwork has been updated to match our most recent playbooks. Previous customers get the upgrade for free, of course!


Dec 5, 2017

Chimera Excerpt - Health & Wounds




We've got a mix of excerpts from different sections of the book that work along the rules for Health and Wounds and a section to adapt these rules in a more condensed matter to Dungeon World.

Nov 29, 2017

CHIMERA PLAYTEST - SESSION 3


Cast




Forte - Android Posing as a Half-Orc


Bastard - Male Half-Orc, Half-Dwarf



Summary

Bastard and Forte received a message from a guy named Guido who had a job offer on behalf of his employer and wanted to meet with them. They agreed and decided to meet in a shady alley in a nearly abandoned sector of the dome. There, Guido explained that his employer managed to get a hold of some footage of them emerging from the subway  a feat no one has been ever to achieve in a very, very long time — and wanted to hire them to retrieve a disc with valuable information that was stolen from Guido's employer. Guido kept his employer anonymous the entire time which didn't seem to matter since the characters never attempted to figure out who Guido or his employer were anyways.

The mission had a high risk of course and whoever acquired the disk was now trying to sell it so the characters needed to find the seller before that happened. Bastard and Forte agreed to the mission without even asking how much the job would pay, they seemed eager to get back in the action.

Forte used his streetwise to locate the seller at a fancy pub where he was sharing a few drinks with three of his bodyguards, one of them being large built half-troll. Forte was very straight forward and announced that he knew he was selling the disk and he wished to buy it. The seller automatically became suspicious of Forte and Bastard and gave them a ridiculous amount, which he knew they wouldn't be able to cover. The heroes tried to persuade the seller but now he was eager to leave, none of them tried to stop him when they saw the half-troll stand up from his chair and let the seller leave with his guards.

Bastard and Forte took this time to stock up on explosives and other good gear to go find the seller and confront him if it came down to that. This gave the seller time to prepare back at his center of operations which was an abandoned factory in the sector mentioned earlier.

Bastard was able to track the seller with ease back to his lair. There they saw a hover car parked outside the entrance with two guards at the entrance (the same guys they saw at the pub but without the half-troll). The heroes discussed how to best approach this and finally decided that while Bastard tried to distract the guards, Forte would try to sneak behind the car, rig it open, and drive it towards the entrance to come out guns blazing afterwards. The mission backfired when Forte failed to open the car and triggered the alarm.

At this point two other guards appeared with rifles and immediately began to shoot the heroes. Bastard was able to take down one of them but not without getting severely wound while Forte took out the other three with only a grace from a bullet. After the four guards were taken care of, a fifth one appeared wielding an energized katana, Bastard was alive but unconscious due to a well landed punch he received directly on his head. It was up to Forte  to duel the guard. 

Forte defeated the guard but not without taking heavy damage. When the coast was relatively cleared, Forte grabbed Bastard and dragged him away from the factory while he contacted Guido and informed him of what was happening. Fortunately for them, Guido was close by and was able to provide some assistance with a healing potion which was used to remove Bastard's wound and help him regain consciousness. Once they were on their feet, Guido sent them back to the factory to try and capture the seller before he escaped.

Bastard and Forte went back and made it inside the factory only to find the half-troll and the seller escaping on hover bikes along with some cases. Bastard began to throw grenades at them but all he achieved was to get stuffed blown up except for the targets. Once they escaped the heroes found a single hover bike functioning after Bastard's last explosion and decide to ride it together while they chased the bad guys.

After a few minutes they lost sight of the half-troll which ambushed them by jumping over them from a hill on the side and shooting as he flew by (very cinematic!). Bastard crashed the bike and he sustained enough damage that his legs got wounded and couldn't use them. He could move from the waist up without any issues but his legs were not working properly. 

The half-troll dismounted his bike and proceeded to walk towards the heroes, unfortunately for him Forte managed to get up and strike the troll with a nasty punch while Bastard delivered the final shot.
They knew the couldn't catch up to the seller any longer and decided to head back and inform Guido of their failure.

Conclusion

This was more of an improvised session since real life has been getting in the way of all of us in my group. Luckily Martin and Tibaldo managed to show up and this was the result of the session. They got to test some of the changes I made based on their suggestion such as a readjustment of how prices were displayed and some minor modifications to a few skills.

Speaking of skills, I thought they already covered most of the things a player could come up with but during the session there were some scenarios which didn't quite fit under the rules of a skill and had to improvise on the result. Ill have to add a note for GMs on how to improvise with the skills.

I also noticed that the players were struggling with the principles, action points, and goals. I had to constantly remind them they have those and how to use them. One of them admitted that he probably struggled with it because he didn't have the time to read that section of the playtest document yet. I wonder if this is the case with the rest of the group. That's something ill have to look into soon.