CHIMERA PLAYTEST - SESSION 5


Cast

Bastard - Male Half-Orc, Half-Dwarf
Forte - Android Posing as a Half-Orc
Agatha - Female Human (Immortal Witch).

Summary

After the encounter with the dealer the heroes contacted Guido once more to give him the good news and deliver the prisoner to him. Guido guided them towards a heavily guarded complex where they entered a dark room that seemed to extend to no end. At the center of the room there was a large container tube of sorts containing a decrepit body suspended by a translucent liquid and many wires that reached towards every wall in the room.

Guido proceeded to take the disk from the heroes and inserted it into a computer terminal near the tube. As soon as this happened, the body opened its eyes and started to move, then, they heard a voice over numerous speakers that introduced itself as Dorian and was thanking them for bringing the disk back to him. The disk contained his memories from when he was captaining a star ship during the rebellion 100 years ago and this information was vital in order to identify his ship which in theory, held a cloned body of his in stasis. His purpose: to transfer his mind into the clone and finally be able to move freely.

Dorian payed them a handsome amount of resources and informed that he had one last mission for them, a very dangerous one but that if they were successful he would help them achieve their personal goals. Forte wants to establish an organ trade and Bastard just wanted enough resources to establish a brothel and live his days among his riches. Dorian knew this way before hiring them for their first mission and assured them he would make sure they achieve those goals. Then, suddenly he asked "and what about you, witch?" and from the shadows stepped out Agatha, a human witch that was snatched from a world similar to ours where she had to make a pact with a demon in order to survive that world's inquisition. Dorian asked for her since she has been around far longer than he has and her knowledge about the planet's past would prove vital for the mission.

To get the ship, they would need to find a functional pod that could make the trek and get the access codes encrypted in one of the old AI's hubs so that they don't get blasted from the sky the moment they make it outside the planet by the crazy AI's interplanetary defense system. The group decided to go for the codes first and went to survey a building that possibly had the codes they needed according to what Agatha remembers. There they noticed the entrance was guarded by two robot sentries and two human guards that walked around the perimeter.

They decided to hire Mundi again and use him for all the high-tech problems they may encounter. Agatha decided to use her charms and convince Mundi to go in alone and get the codes for them, which he agreed to if they took care of the sentries without triggering any alarms. The group took a straightforward approach and battled them straight on. The encounter was brief; Bastard fell first and then Agatha. Forte withstood the attacks long enough to deliver the punch that destroyed the last sentry. He took two stim-packs after the encounter and brought the rest of the party into consciousness.

Conclusion

Overall the session was short but fun. We now have a new player that will potentially become a regular (which is always a good thing!). I have noticed that combat is very fast paced which makes it hard to track down conditions and levels of wounds. I have decided to simplify the wounds rules so that they can be quickly applied and tracked in combat. I have also decided to change the dynamics between Principles and action points, players are not really paying attention to it since they don't have much time to think while fighting. Hopefully the changes will be for the best.

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